FLUX.1 Kontext [dev] just dropped and is natively supported in ComfyUI!
Developed by Black Forest Labs, Flux.1 Kontext [dev] is the open-source sibling of the FLUX.1 Kontext model. It’s a 12B parameter diffusion transformer model that understands and generates from existing images, under the FLUX.1 Non-Commercial License
Model Highlights
Same core capabilities as the FLUX.1 Kontext suite:
Character consistency: Preserve unique elements of an image, such as a reference character or object in a picture, across multiple scenes and environments.
Local editing: Make targeted modifications of specific elements in an image without affecting the rest.
Style Reference: Generate novel scenes while preserving unique styles from a reference image, directed by text prompts.
While the API version shipped previously provides the highest fidelity and speed, Flux.1 Kontext [dev] runs entirely on your machine, offering unmatched flexibility for developers, researchers, and power users looking to experiment.
Get Started
Update ComfyUI or ComfyUI desktop
Go to
Workflow
→Browse Templates
→Flux
→ Flux.1 Kontext DevClick and run any templates!
Example Outputs
Restyle
Prompt example: Transform to 1960s pop art style with bright colors, bold graphics, and commercial aesthetics
Add Text in Any Styles
Prompt example: Add ASCII style text only the single word "In" no additional letters to the display
Remove Objects
Style Reference
Switch View
Prompt example: Rotate the camera 180 degrees to view directly from behind the dog, showing its back and tail while maintaining the same 3D style
Multi-Round Editing
Multiple Input Images
Change Light
Prompt example: Convert to early morning scene with soft golden sunrise light and gentle morning mist, maintaining the same composition and architectural details
Check our documentation for more details:
http://docs.comfy.org/tutorials/flux/flux-1-kontext-dev
As always, enjoy creating!
Kudos to Black Forest Labs for this release as well as ComfyUI for native support! Great for the community!
On MacOS I get the dreaded "Trying to convert Float8_e4m3fn to the MPS backend" Error. UGH!!